In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta said it's shifting focus for Horizon Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Building on a multi-year strategic retail partnership, Canadian Tire Corporation ("CTC" or the "Company") (TSX: CTC.A) today announced the next phase of its collaboration with Microsoft, with the ...
Adam Caplan joins the show to discuss the Patriots' strategy to beat the Seahawks, using a sharp passing game, and focusing on key players in Seattle's defense. New message regarding Nancy Guthrie, ...
Published this week by the International Trade Union Confederation (ITUC) and IndustriALL, the Just Transition Manifesto will be officially launched...at the OECD Forum on Due Diligence in the Garment ...
On December 4, the Donald Trump administration released a new National Security Strategy (NSS) that criticized U.S. allies in Europe and pledged to assert U.S. influence in the Western Hemisphere. The ...
WASHINGTON — The Defense Department said in an influential strategy document published Friday that the U.S. military’s top focus is no longer on China but instead the homeland and Western Hemisphere.
I’m not a runner, but I love to watch the relay. Faye McCray is the CEO and Principal Strategist of Culture & Quill, a strategic communications agency that helps organizations navigate change and ...
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Just over four years after Facebook changed its name to Meta, the company is scaling back its virtual reality ambitions. Meta is cutting about 10% of staff who focus on metaverse-related VR projects ...
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