Video game companies like Ubisoft are embracing genAI to speed up development and pioneer new gameplay while navigating high ...
"Baby Steps," from notorious "QWOP" game designer Bennett Foddy, is a satire of immaturity for a medium still coming of age.
Game Rant sat down with the team behind Baby Steps, a physics-based movement adventure game, to discuss the title's ...
Luke Whited ‘24 (game design and development BS), a first-year game design and development MS student, recently published his miniature game, REDSHIFT to critical and audience acclaim. The game, which ...
PirateSoftware has been building something unique. This video takes a deep dive into the game and its design choices.
Ashley Guchhait began developing Squirrely Roo Rabbit as a senior at MICA. Eight years later, she’s cofounded her own studio to continue bringing the game to life.
It is the last period of a long school day, and the subject is mathematics. You sit there wondering when you'll need to use these concepts in real life, counting down the minutes until the bell rings.
Higuchi says his "boss at the time was a huge Nintendo fan, so he kept pushing us towards the Virtual Boy. But I knew the ...
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Review: Hollow Knight: Silksong

Silksong is a game long in development, and thankfully, it turned out for the best. Fans have been patient with Silksong as ...
Without video games, the artificial intelligence boom may not have happened: the Nvidia chips that powered recent AI ...