Creative Bloq on MSN
What's new in Godot 4.5? Everything you need to know
Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer provides a memory buffer that meshes can write to for later comparison, but it ...
There are many games that render tons of grass without the GPU breaking as much as a sweat (Genshin Impact, Breath of the Wild, etc.). While researching the topic, I came across the solutions for ...
This project is a 3D arena-style fighting game, built entirely in Unity with a focus on scalable architecture, clean modular code, and responsive UI systems. Inspired by classic fighting games like ...
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