Something is enduring about pixel art that keeps drawing us back. A handful of coloured squares shouldn’t have much power, ...
While triple-A titles continue to rely on tried and tested formulas to sell their games, the indie scene is where much of the game design experimentation is going on. This is already apparent with ...
Usually when a computer is asked to animate a mesh, it goes through a list of bones, moves and rotates them according to our animation, calculates the influence they have on each vertex and finally ...
This is a sprite-based performance test that compares a set of Javascript-based rendering/game engines that are currently maintained. The test includes rendering a set of graphics/shapes and sprites.