Bethesda didn't reduce violence in Starfield intentionally; space suits caused the changes. Bethesda's successful Starfield RPG may have a sequel, potentially addressing the original game's issues.
However, heads would not literally roll in Starfield for a number of reasons. The first was due to technical implications with things such as the different space suits. Speaking on the Kiwi Talkz ...
and Starfield, told Kiwi Talkz that Bethesda had to cut the feature because the interaction with space suits became too complex. "There was a lot of implications with the different suits from a ...
Each suit featured so many details that had ... that would have been more of a fit for something like Dead Space, as opposed to Starfield. The old-school science fiction approach played a big ...
“Mech suits are cool,” you may say ... If you ever wanted more from Starfield’s space combat, consider picking up X4: Foundations to experience space from a new perspective.
Our round-up of the most anticipated space games in 2025 and beyond, including fresh IPs, new Star Wars adventures, and Mass Effect 4. The number of upcoming space games is rocketing as adventures ...
“That has a lot of implications with the different suits,” he explained ... s probably better not to include it in this game’.” Starfield’s first expansion, Shattered Space, was released in September ...
Deep down I know that a gorier Starfield wouldn't have made up for the game being a drag, but man, it would've been a little less of a drag if I could've rended some space lad's head from his ...
Phil Spencer Won’t Rule It Out Former employee Dennis Mejillones, who was a character artist on The Elder Scrolls 5: Skyrim, Fallout 4, and Starfield, told Kiwi Talkz that Bethesda had to cut the ...