It's not a technological hardware challenge, it's an engineering and 'thought' challenge - and just a huge amount of work.
It promises to be the most choice-driven immersive sim game studio boss Jonathan Chey has ever worked on, and Jonathan Chey ...
If I can't become as spooky to look at as the deep-sea creatures I'm running away from, then what are we even doing here?
A complete guide on everything you need to know about the FPS BioShock-like Clockwork Revolution.
The Friday letters page is keen for other Nintendo remakes beyond just Star Fox, as a reader looks forward to the belated release of Mina The Hollower.
Take-Two Interactive has discussed its plans for the WWE 2K franchise, with 2K27 now in development and 2K26 already having a shutdown date.
Back in 2022, the original Industria crossed my desk, and I found it to be a short, but promising title. Invoking the likes of Half Life 2 and Bioshock, there was a lot to like about it, even if it ...
Sin Eater struggles with the space between its milestones, leaving an enjoyable yet flawed addition to the monster-taming genre ...
Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the next BioShock game. For years, a team known as Cloud Chamber has been ...
Bioshock still looks good today because Irrational Games aimed for style over realism. It's a choice that Ken Levine made ...
While progress on the next BioShock game is being made, Take-Two CEO Strauss Zelnick is as disappointed as fans by the lack of new entries since 2013.