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It all started in a nondescript building tucked in an industrial park. “It was amazing-looking stuff they were doing with practical effects, and we were doing computer graphics,” said Phillips, now a ...
Back in the day, animation was all about hand-drawn animation with pictures or stop-motion using puppets, but in the 1990s, a shift began to take place. Computer animation rose to popularity in the ...
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The author proposes a synthesis of theories of perception, image analysis and computer graphics as a foundation for the further development of realistic computer animation based on the point of view ...
Computer gaming and animation represent a dynamic nexus where cutting‐edge technology meets artistic practice. This interdisciplinary field encompasses the design of interactive digital environments, ...
New software techniques make lighting in computer-generated images look more realistic for use in video games, extended reality, and scientific visualization tools. Researchers at Dartmouth, in ...