Randomization sits at the heart of tabletop gaming because it keeps outcomes uncertain while still following rules everyone ...
From Monopoly to Backgammon to Yahtzee, our first experiences with board games almost always feature sets of six-sided dice. They’re a great way to create some randomness and chaos in a game, but ...
It's been a long time since I scraped through my probability and stats class in college... There is a time-killing dice game a friend (seems to have) invented: You start with a pool 10 6-sided ...
Let's say I roll two dice, a d8 and a d12… How do I calculate the probability that the d12 will a) win, b) be equal, c) lose? There is probably a name for this equation, but my google-fu is lacking.
Let’s just start by saying it’s ok for gamers to have superstitions about dice. It’s ok to retire dice that misbehave, or even “dice shame” them. It’s ok to “cleanse” dice with sage or a salt water ...
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