Microtransactions — small purchases that gamers make on items like costumes or gestures in games including Fortnite and Roblox — continue to account for the majority of PC gaming revenue, rising to 58 ...
Global consumer spending for PC and console gaming fell by 2% to $80.2 billion last year, but is expected to rise to $85.2 billion in 2025. This is according to Newzoo, which today published its PC ...