Researchers at Sony have created an artificial intelligence (AI) system capable of turning snippets of dialogue into fantasy “personas” that could be adapted for use as non-player characters in video ...
The new Fable game will have next-gen NPCs called the 'living population' that will dynamically react to your choices with ...
An avid gamer with over 30 years of experience, there aren't many consoles that Dan hasn't owned at some point in his life. He's also part Italian, which means he's almost certainly related to Super ...
The Starfield persuasion system might not be as flashy as some of the game’s other features, but it’s certainly one of the most exciting ones. Giving players more ways to alter their playthrough using ...
LOS ANGELES (AP) — For decades, video games have relied on scripted, stilted interactions with non-player characters to help shepherd gamers in their journeys. But as artificial intelligence ...
James is a published author with multiple pop-history and science books to his name. He specializes in history, space, strange science, and anything out of the ordinary.View full profile James is a ...
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