After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Leigh is a staff writer and content creator from the UK. He has been playing games since falling in love with Tomb Raider on the PS1, and now plays a bit of everything, from AAA blockbusters to indie ...
Game developers are still furious about Unity's planned install fees, but the platform holder is holding fast to its new policy, arguing that "90 percent of [Unity] customers will not be affected by ...
Unity Technologies will make changes to its wildly unpopular install-based fee policy, the company said Sunday in a post on the platform formerly known as Twitter. The update comes days after Unity ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
Less than a week after the cross-platform game engine maker Unity announced its big plan to charge developers based on the number of installations and revenue, the company said it’s rolling back its ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Yesterday, Unity woke up and chose idiocy – at least that’s how developers and the rest of the industry took its announcement of a new install-based royalty fee, where developers would be charged for ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Earlier this week, Unity announced a change to its business model, which has caused some game developers to drop f-bombs all over social media in response, and others to speak out with less abrasive ...