There's intriguing advancements ahead in the future for PC gaming. In a recent blog post, Microsoft explained how the company is partnering with NVIDIA to support the latter's neural rendering ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Now that there are a handful of DirectX 12 titles in-market, we can start to measure how AMD and Nvidia measure up in the new API. The results to-date are intriguing, and the trends don't always point ...
A more powerful GPU usually means your games run better, but that's not always the case. The CPU's role in tasks and scheduling can bottleneck performance in some instances. Microsoft has been testing ...