Introduction to graphics systems and concepts. History of graphics. Introduction to hardware, software, and mathematical tools. Graphics languages and APIs (OpenGL and other traditional and web-based ...
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
An introduction to programming using MATLAB. Topics include MATLAB interactive environment, programming basics, MATLAB scripts, functions, vectors, matrices, data analysis, and graphic visualization.
Programming in assembly language and C for students with prior experience in Java. Topics include binary number encodings, instruction set architecture, assembly language programming, and instruction ...
Introduction to the hardware, software and mathematics of 2- and 3-dimensional interactive computer graphics systems, including standards, modeling, transformations, hidden-surface removal, shading, ...
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...
This introductory course is designed for non-graphic design majors and focuses on the basic elements of graphic design. Words, pictures, time, and space are all the domain of the graphic designer - ...