Capcom’s cel-shaded racer Auto Modellista was originally released on the PlayStation 2 in March of 2003. Back then it had a very impressive look, but the rest of the game simply didn’t stand up to the ...
Auto Modellista is not quite the racing equivalent of Gungrave, but it appears to have been conceived along similar lines. "STYLE" is written across this game in great big capital letters, with ...
Without waiting for us to get our bearings, Sudo-san ripped into the game proper, delving into the Garage Mode - equivalent to, say, Gran Turismo mode - and started literally building a car, ...
This just in! Or rather: this press released on September 19th without much fanfare! Auto Modellista is coming to Xbox in February 2004, with eight-player Live ...
Capcom ha annunciato che è iniziata la distribuzione della versione Xbox di Auto Modellista, il racing game realizzato in cel-shading (alla Zelda: The Wind Waker per intenderci) già apparso su ...
Se c'è un motivo per cui Capcom ha cambiato più volte la storia dei videogiochi è perché la storica compagnia nipponica non ha mai perso occasione di sperimentare idee originali e diverse dal solito ...
Had enough cel shading yet? It certainly seems like the graphical trend, which got its start elsewhere but was popularized by Sega’s 2000 release Jet Grind Radio, has shown its cartoony face in just ...
It's become painfully clear that Auto Modellista is not for everyone. It's not a game you'll get into easily. It's an arcade racer that actually plays like a street-based rally racer, and not a very ...
It sounds like a great idea: let's get licensed cars, create a pretty, cel-shaded racing game around them, let the player customize the heck out of them, and race! Auto Modellista takes the ...